Surprisingly, this seems to something of a polarizing decision for the Gears faithful - a group of gamers who have been weaned on a steady dose of slicing countless locust hordes apart with a lancer. Specifically, the developer has placed the fate of the eldest Carmine brother, Clay Carmine, in the hands of Gears fans. It should come as no surprise that, when the decision needed to be made as to whether or not an admittedly insignificant character should be shuffled off his digital coil in the upcoming Gears of War 3, Epic chose the road less traveled. While other developers have been focused on proving that videogames can be art, Bleszinski and the Epic Games team were combining chainsaws with automatic weapons and redefining dismemberment physics. Say what you want about Cliff Bleszinski - but the man has style.
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