![]() When it comes to how we decided we were doing it, it wasn't that difficult a decision-the reason being that mod support is something that PC gamers look to and want so much, and so many other games do it, but it wasn't actually that difficult. ![]() "From here, we want to give more freedom to the players to do what they want to do in the game, and evolve it in new ways we hadn't thought of. We don't want to limit people in what they make for this game at all. In a more general sense, we want people to be as free as possible and make they want to make. And then obviously, because of that, we're at a turning point in where we see the evolution of the game. Releasing the Windows Edition and the Royal Edition-that's everything we wanted to do from the start. "Certainly, our director Mr Tabata, feels at this point in the game's evolution, it's finished doing everything he wanted to do initially for the game. ![]() ![]() "It's very much to do with our overall roadmap for the game," Shida says. Making mods a part of the way they publicise the game is an interesting approach. At the PC Gamer Weekender earlier this month, I was surprised when they revealed the above first look at how mods can work in the Windows Edition, a moment that made many members of the packed crowd reach for their phones. ![]()
0 Comments
|
Details
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |